Thank you for considering Strawberry Studio as a potential publishing partner for your game design! Please review all of the information below before contacting us, as this will make your design more likely to be published.
We accept open submissions (submissions that arrive unannounced from designers we have had no previous contact with) but we prefer to work with designers with whom we have a history.
How do I submit my design?
Please fill in the form below and wait for us to evaluate and reply. Please note that since we are taking open submissions, it may take some time before we answer.
How does a submission to Strawberry Studio work?
First of all we would like to get to know you and your game and why you believe Strawberry Studio would be an appropriate fit to publish your game. If we are interested in your design, we will then request the rules. If that goes well, we’ll request a prototype and test it extensively. If you submit a physical copy of your prototype, it will not be returned unless arrangements have been made previous to our receipt of the prototype.
How long does the whole process take?
It depends greatly on the type of game. Although we are willing to look at designs all the time, we we can only publish a limited number of games per year. Normally, you will hear back from us within 3-5 weeks, but evaluating the rules takes about twice as long and testing a prototype will take a few months. The whole process from submission to publishing may take longer than a year.
Our policy is not to sign non-disclosure agreements to evaluate designs. We do not share designs outside of company-coordinated play-testing groups, and any wider exposure is always with the permission of the designer.
Games we are most likely to reject
We are open to new ideas and designs. However, if your game falls under one or more of the below categories, we will be more likely to reject it than others:
- sports games,
- poker-based games,
- games that are exclusively solitaire, exclusively 2 player or require a minimum of 3 or more players.